Whether it uses the basic formats or something more custom (while they are the formats Nintendo provided)īeing a 3d console then most times the basic 2d tile editors will not be up to much, though grab at least something like
and the wiki there, should also have some half reasonable debugger options if you want to go that way but I have not tangled with them in a long long time so no idea what goes there now. That said the source code to dolphin probably has more info in terms of pure hardware There might be better choices out there, certainly is for the Wii and most other systems with file systems, but if doing single games that is not so bad.įor a hardware document then you will probably be pointed atĬhapters 14 through 17 cover a few formats, though you will also want something to cover 'yaz0' compression.
I doubt there is a formal tool for this game (very little that was not mario kart or smash brothers saw attention on the GC)